March 19, 2006

Heads-up Display

At my last job I slowly increased the amount of screens on my desk, starting with the usual one, adding a second screen to that same computer to double the desktop space and then adding a laptop, for a third display. People would come into my office and wonder at how I could look at so much input. It seemed easy.

At my new job I’ve doubled my previous work screen number to six. I use the screens to gather and monitor all the information I need and to have enough “space” to spread out my work. The monitors are fed from a mac, a pc and two televisions. When I step back I wonder how I can handle so much information and yet, sometimes I wish I had more.

work desk

Last night I listened to a Wired podcast about HUDs (Heads-up Displays), which are used in action games to show the status of characters and events on the screen. They are little floating boxes that report things like health, ammo and location.

A HUD experience is exactly what my work space is trying to be, “Webmaster: The Game”. In the game version there would be additional screens displaying things like hunger level, tiredness, productivity and income and the ability to reconfigure all the screens at will. The problem with this game idea is that it lacks the fun factors of action and fantasy. There are no elves or the ability to fly and thankfully no shoot-outs. I don’t think “Ultimate Webmaster Adventure 3” will ever find a market.

1 Comment

  1. Now I’m even more confused about your job?

    Comment by rosie — March 22, 2006 @ 4:55 pm

RSS feed for comments on this post.

Sorry, the comment form is closed at this time.




Seed
  • Eating salted avocados with a spoon in Madison.
  • Blogging since 2003.
Salt

Pixel

Lens

Reel

Paper

Fiber

Archive